Creator Roadmap 2025: Spring Update Announcements Roblox

Also, as others have said in this topic, now there’s no reason for developers to promote or offer bonuses for Premium users. This doesn’t even increase for every 10 minutes, it’s just a flat 5 Robux once a day. The previous version gave a share based on how active a Premium player is in the developer’s experience. Experiences that previously had unusually long session times may see reduced earnings. I’m relying on this game for investment into others so this is quite alarming that we’ve only been given a months notice.

  • Now I don’t think it’ll take over people’s jobs as a scripter or modeler.
  • Yeah, this seems strictly like a downgrade, especially for smaller experiences.
  • That said though… 60 days is quite long compared to the standard holding period (pending Robux) time.
  • With multiple features like listing servers, seeing player trust scores, and more, you get to take control of your game once again and know all about your players.
  • Since emulators allow your computer to act like a different computer or game system, we know that many of you use them to test your experiences across different devices.

Looking ahead, we’ve got some big updates that we’ll be launching over the next few months. These are just a few awesome highlights of what we launched since our December update. Also, as part of our goal of making experience discovery transparent and actionable, we launched improvements to the Recommended for You Algorithm. After hearing your feedback on Ads Manager, we shipped a significant update including custom 16×9 images and the ability to optimize for maximum plays. We’re excited to share our first update to the Creator Roadmap of the year!

  • This would save a bunch of time for devs (especially smaller teams) and would be a massive win for accessibility.
  • You will be able to join and test any experience where you have “edit” permissions while using an emulator.
  • This update was mostly focused on the big 1st wave of redesigning the configuration menu.
  • Aided by these efforts, creators earned over $922 million through the DevEx program in 2024 and $281.6 million in the first quarter of 2025, representing a 39% increase compared to last year.
  • Or worse, your favorite video in your bookmarks suddenly vanishes into a digital black hole due to copyright expiration or a deleted account, leaving only a grey exclamation mark behind.

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Paid access and engagement rewards – it finally happened There is no way an hour-long mining game will be played in the morning before school or during lunch, while shorter games will be the first almost always. I’m generally optimistic about the potential for increased earnings and the focus on community growth, but I definitely have some questions and concerns about how it will impact different types of experiences and developers.

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The criteria now include Active Spenders, a much larger group than just Premium users. Furthermore, we’re expanding the pool of users you can earn from. Our goal is to reward genuine fun and enjoyment over grindy gameplay mechanics.
This new data center is a major milestone in our long-term commitment to Brazil and our community of creators and players there. Today at gamescom latam, we announced that we have broken ground on a new data center in Brazil, which is slated to go live in early 2026. We’ve heard your questions on non-text based communication and features to allow users to join and coordinate in-game activity and we’ll share updates here soon. With these new requirements, we wanted to share some tips on how you can ensure that your experience stays fun and engaging for your users, especially if chat is an important part of gameplay. Photos and videos collected through ID Verification and Facial Age Estimation are not considered biometric data, and are not retained and deleted immediately after processing. Whether it’s making localization easier, introducing new discovery tools, or introducing new places for your experiences to be highlighted.
We strongly recommend that all Creators currently using UIS or CAS for input mapping transition to the new Input Action System. As you build out your gameplay mechanics, you may find yourself needing to group actions together into distinct contexts that swap in and out. When you enter Play mode, you’ll be able to trigger the action with any of the input bindings you created. Bindings cover cross-platform hardware devices, including Keyboard/Mouse, Gamepad controllers, and even touch buttons connected on touch interfaces. The inputs configured on a binding need to match the type of the action the binding is connected to. The Input Action System also makes input modular and reusable, allowing you to easily edit or reuse contexts, actions, and bindings.

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I like the push for transparency and I definitely think this will help improve the quality of games by reducing the benefits of “make everything take 5 million years” and instead prioritizing making a game people genuinely want to return to. Seems like a good update to reward creators but a 60 day holding period seems a bit much in my opinion So yeah the system is clearer and more transparent but it also creates more pressure to build short fast loops that catch users early and lean into monetization if your game’s different or takes time to grow you’re gonna feel the hit Our mission is to make Roblox the most rewarding platform for all creators to build on, and we promise to keep you informed every step of the way. To uphold the integrity of the program for all participants, all Creator Rewards are contingent on genuine engagement from users who participate economically on the platform. Our intention is to reward creators for each person they bring to the platform.

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As the Roblox platform grows and more users engage and spend, your potential earnings will grow along with it. Three daily sessions ensure creators, big and small, have a fair chance to earn in our new program. On average, we expect that smaller experiences (outside the top 10,000) will see an even larger percentage increase in earnings from Creator Rewards. Creator Rewards was designed to boost earning opportunities for all creators, and better recognize the contributions of emerging creators than the legacy EBP program. Actually, if your connection stutters too much, you’re actually asked to update way more things in a short time, causing performance overheads. Most of all, it shows our belief in the future of Brazilian creators– and we’re just getting started.

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Currently, all users can download videos for free with unlimited downloads and no login required. Roblox is one of those platforms where people will stop playing for long periods of time and come back to their old account, so it’s good that you’re recognizing those patterns. I am somewhat concerned about how this is going to affect games with longer session times, but I honestly think that’s part of the intent of the update. The 10 minute threshold is flat once hit you get 5 robux no scaling no bonus for deeper engagement or longer playtimes this means games that build slowly or don’t frontload content get punished It’s vital that rewards go to creators driving genuine user growth and engagement.

Delayed roadmap items

If you’re also curious about other platforms, here’s a step-by-step tutorial on how to download laxd video safely in MP4 format. Even if you buy the $6.99/month Premium plan, you can only download videos under 3 hours! Support to batch download all your favorite videos. Support to download all formats of videos, including m3u8, and live streams. Always download porn videos at the fastest possible speed. The best porn downloader to download video in HD quality, which is used by millions of people all around the world.
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No evidence that this is an experience made by a human for other humans. A character, a storyline, a mechanic, an entire game. For a small price a game can be requested, and the machine obeys.
A fair and equitable Creator Rewards program is in everyone’s best interest – creators, players, and the platform alike. Creators can track estimated daily engagement rewards in real-time from Creator Hub, and earned Robux will be added to your balance automatically after a 60 day holding period. This reward will be granted to the first three experiences an Active Spender spends time in over the course of a day. The goal of the new Daily Engagement Reward program is https://www.cuscocasinoonline.nl/ to pay creators that produce enjoyable, replayable gameplay loops.
I’d would also like to see an update to Robloxs lighting engine. When will this feature arrive for viewport frames/if it’s ever planned? For instance, please report if you notice your experience runs slower on test devices, if some objects don’t appear, or if you see objects “blink” in and out. Please let us know if you experience any issues with Occlusion Culling while testing in Studio Beta. If everything works well for your experience, you should see no difference visually. Now not only the thumbnails can be AI generated, but the whole game!
We launched several new insight-focused products, to give you new ways of keeping track of how your experience is performing and how you might make adjustments. This also includes the launch of Team Create Assets, type inference during native compilation, improving output performance for large places, and decreasing team create join time. Estimating completion dates of new features can be challenging, and we appreciate your patience as we make sure what we’re building is ready for prime time. Memory Stores Extended Services (Mid 2025)Ability to purchase additional MemoryStore usage above the default free platform limits. This will make it easier for developers to write custom actions with better default inputs, while also providing a visual interface for customization.

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